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PROJECT BREAKDOWNS

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I helped develop a FPS Action Platformer in Unreal Engine 5 using assets from the Epic Games Marketplace, Mixamo, Quixel Bridge, and Sketchfab.

Click the link below for a comprehensive breakdown of the game. Watch demo footage, review my C++ and Python scripts on GitHub, examine Blueprint structures and behavior trees, and more!

PROJECT BREAKDOWN

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I recently participated in The Global Game Jam event of the year with a team of very talented artists and developers across the United States.

 

As the lead programmer and sound engineer for our third-person action shooter "Sticky Situation", I helped create a fun game in just two days. This was an amazing learning experience that pushed my limits and challenged me to come up with solutions to programming issues I had never been faced with before. 

Click the link below to review demo footage with explanations

 

PROJECT BREAKDOWN

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I solo developed an FPS Zombie Shooter using 3D assets from Quixel Bridge, Sketchfab, and Mixamo. The environment and programming were all done by me!

Click the link below for a comprehensive review of the game development including demo footage, Blueprint structures, tech art material shaders, and more.

 

PROJECT BREAKDOWN

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Check out my environment work in Unreal Engine 5 using assets from Quixel Bridge. 

PICTURES AND CINEMATICS

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